Here you can copy the contents of the agent log to the clipboard by clicking the...
In this section, you can visualize the agent and his nearest environment. This s...
All Nav3DAgentDescription parameters configured in the description inspector c...
Nav3DManager is a helper static class. Can be useful for checking whether Nav3D ...
To use Nav3D in playmode, you need to initialize it. The Nav3DInitializer compon...
To use the possibility of pre-baking obstacles on the scene in editor mode and t...
To manage obstacles on the scene, the Nav3DObstacle component is designed. Attac...
We will call obstacles with the selected processing mode “Runtime” as runtim...
Regardless of the obstacle processing mode, the processing procedure consists of...
As already described above, in order for an obstacle to be taken into account du...
The Nav3DAgent has an inspector that provides several useful functions to help w...
As mentioned above, you can use the Nav3DAgent script as a component for your ga...