Nav3DPathfindingManager - Nav3D Doc

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Nav3DPathfindingManager

This class contains few properties to manage pathfinding tasks limitations..

To achieve the required level of performance when using Nav3D, the following properties can be useful:

  • public static int CurrentPathfindingTasksCount – shows how many parallel pathfinding tasks are currently active;
  • public static int MaxPathfindingTasks – allows you to limit a number of pathfinding tasks running simultaneously. By default, this property is set to Environment.ProcessorCount - 1

Nav3DSphereShell

Represents a spherical shell that is perceived by other agents as an object to a...

Nav3DEvader

There is also a separate controller, whose behavior consists of just avoiding ne...

Nav3DAgentManager

This class implements several methods to get a list of all Nav3DAgents located i...

Nav3DPathTester

We implemented a useful component (Nav3DPathTester), which can be used while bui...

PathfindingResult

Contains the pathfinding data and time statistics. Time statistics: public TimeS...

Nav3DPath: Events

For the convenience of notification when the pathfinding finished, the following...

Agent log

Here you can copy the contents of the agent log to the clipboard by clicking the...

Debug drawing

In this section, you can visualize the agent and his nearest environment. This s...

Creating and configuring an agent description from code

All Nav3DAgentDescription parameters configured in the description inspector c...

Nav3DManager

Nav3DManager is a helper static class. Can be useful for checking whether Nav3D ...

Nav3DInitializer

To use Nav3D in playmode, you need to initialize it. The Nav3DInitializer compon...

Nav3DObstacleLoader

To use the possibility of pre-baking obstacles on the scene in editor mode and t...

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