Nav3DSphereShell - Nav3D Doc

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Nav3DSphereShell

Представляет собой сферическую оболочку, которая воспринимается агентами как объект для уклонения. Nav3DSphereShell может приводиться в движение извне, агенты на сцене, а также Nav3DAgents and Nav3DEvader, будут уклоняться от столкновения с ним.

Поведение Nav3DSphereShell продемонстрировано в демо Nav3D/Demo/SphereShellDemo.

В инспекторе компонента вы можете настроить радиус сферы.

Nav3DSphereShell

Represents a spherical shell that is perceived by other agents as an object to a...

Nav3DEvader

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We implemented a useful component (Nav3DPathTester), which can be used while bui...

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Contains the pathfinding data and time statistics. Time statistics: public TimeS...

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For the convenience of notification when the pathfinding finished, the following...

Лог агента

Here you can copy the contents of the agent log to the clipboard by clicking the...

Debug drawing

In this section, you can visualize the agent and his nearest environment. This s...

Создание и настройка конфига из кода

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Nav3DManager

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Nav3DInitializer

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Nav3DObstacleLoader

To use the possibility of pre-baking obstacles on the scene in editor mode and t...

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